Chinese Unicorn Claims Breakthrough With All-Weather EV Battery
A Chinese battery startup claims to have overcome one of the key sticking points for electric car owners
2023-06-06 10:16
SEC’s Regulatory Net Now Covers $115 Billion of Crypto After Lawsuit Against Binance
The list of digital tokens deemed as unregistered securities by the Securities and Exchange Commission now spans over
2023-06-06 10:15
Microsoft will pay $20M to settle U.S. charges of illegally collecting children's data
Microsoft will pay a fine of $20 million to settle Federal Trade Commission charges that it illegally collected and retained the data of children who signed up to use its Xbox video game console
2023-06-06 09:53
Hong Kong’s Largest Aircraft Maintenance Service Provider Achieves 300% Improvement in Integration Time With Boomi
HONG KONG & CHESTERBROOK, Pa.--(BUSINESS WIRE)--Jun 5, 2023--
2023-06-06 09:28
Microsoft to Pay $20 Million to Resolve FTC Kids’ Privacy Case
Microsoft Corp. agreed to pay $20 million to settle a US Federal Trade Commission claim that the company
2023-06-06 08:45
Global Carbon Markets Face Upheaval as Nations Remake the Rules
The $2 billion market for carbon offsets is heading for a massive reset, as a growing number of
2023-06-06 08:28
Hacking Spree Feared After Breach of File-Sharing Software
Cybersecurity experts are bracing for a potential wave of extortion demands after a vulnerability was discovered in encrypted
2023-06-06 08:23
MTG Lord of the Rings: Tales of Middle Earth Pre-Release Dates
Magic: The Gathering players can access the new set, Tales of Middle Earth, early at an in-store pre-release event.
2023-06-06 07:27
Virtual reality could help improve heading skills amid new restrictions – study
Virtual reality could help footballers improve their heading without the repetitive head impacts from a ball, a new study indicates. Players involved in a study at Manchester Metropolitan University’s Institute of Sport and its Department of Sport and Exercise Sciences demonstrated greater performance in ‘real world’ heading after training with a VR headset compared to a control group who did no training. The VR group also reported greater self-confidence and efficacy in their heading compared to the control group, the study found. Our findings show that virtual reality (VR) based training can be used to improve real-world heading performance. Dr Ben Marshall, Manchester Metropolitan University Institute of Sport The study, titled: ‘A preliminary investigation into the efficacy of training soccer heading in immersive virtual reality’, has been published in the journal Virtual Reality on Tuesday. It provides some insights into how players may be able to improve heading technique amid restrictions on training. Football Association guidelines advise against any heading training in under-12s, while a trial is ongoing in the current season and next season to eliminate deliberate heading completely from matches up to and including that age group. At ages 12 and 13, heading should be limited to a single session of no more than five headers, and no more than 10 headers per session for children aged 14 to 17, according to FA guidance. Even in adult football at all levels, players are advised to perform only 10 ‘higher force headers’ per training week, such as headers from crosses, corners, free-kicks and returning of goal kicks. The exposure to heading has been limited because of concerns over the sub-concussive impact of repetitive heading on a player’s longer-term wellbeing. The 2019 FIELD Study found professional footballers were three and a half times more likely to die of neurodegenerative disease than age-matched members of the general population. “With increasing restrictions of heading exposure to professional and youth soccer, it is evident that alternative methods for training heading confidence and technique will be required while it remains an integral part of the game,” the VR paper concluded. “The work presented here provides some initial evidence suggesting that immersive VR may have a place in any new approach to training this important skill.” A group of 36 adult recreational-level players, made up of 30 men and six women, participated in the study in total. The 36 were split into two groups of 18, with 16 men and two women in the control group who did not use the VR headsets between ‘real world’ heading sessions, and 14 men and four women in the VR group. The VR group used the Oculus Quest 2 head-mounted display, with the Rezzil Player 22 application used to provide the VR football heading training. Dr Ben Marshall, Lecturer in Sport and Exercise Psychology at the Manchester Metropolitan University Institute of Sport, said: “Our findings show that virtual reality (VR) based training can be used to improve real-world heading performance and that this method is more effective than not training the skill at all. “This is important as current training guidelines recommend limiting the number of physical headers performed in training for all age groups due to the associated long-term risks to player health. “Our findings suggest the inclusion of VR-based training could play an important role in developing football heading skills whilst reducing the number of real-world headers and sub-concussive head impacts that players need to be exposed to – which is really positive.”
2023-06-06 07:21
Apple Headset Looks Sleek in Person But Battery Pack Stands Out
Apple Inc.’s new $3,499 Vision Pro headset looks just as sleek in person as in its promotional videos,
2023-06-06 07:17
Microsoft to pay $20 million to settle charges it collected children's information
WASHINGTON Microsoft will pay $20 million to settle U.S. Federal Trade Commission charges that the tech company illegally
2023-06-06 07:15
Intel to Raise About $1.5 Billion in Sale of Part of Mobileye
Intel Corp., the largest US chipmaker by revenue, will sell part of its holdings in Mobileye Global Inc.,
2023-06-06 06:59